In 2014 our team of therapy, design and engineering professionals realised a pressing need to explore how interaction design and technology can unlock the potential of students with Special Educational Needs and Disabilities.
We visited schools, parents, daycare centres, and therapy services. We observed and played with hundreds of learners with Cerebral Palsy, Autism Spectrum Disorder, brain injuries, Down’s Syndrome, and typically developing children.
We worked with nearly 200 professionals of different specialisations: Teachers, Occupational, Physical, Music, Speech and Language Therapists, SEN Teachers and SENCOs. We learned from them about the versatile needs of users through research interviews, focus groups and participants observation.
We tried a variety of solutions and developed dozens of prototypes to create Cosmo.
We opted to create a system that is customisable and can be used in a multitude of settings. A system that provides new activities and difficulty levels as learners progress. A system that is easy to use, versatile and robust.
And now we are proud to present Cosmo, an award-winning eco-system trusted by dozens of nurseries, SEN schools and therapy centres in the UK and beyond.